Blocksmith: 3D Coding and Design

Blocksmith: 3D Coding and Design


Enter Virtual Reality in Style!

Offering a unique opportunity to learn and explore, Discover Blocksmith: 3D Coding & Design comes with 12 one-hour lessons in programming and video game design. Using the Blocksmith Builder software either in the classroom or at home during distance learning, learners create 3D games and scenarios, bringing them to life through an extensive logic system. These creations can be played immediately, or uploaded to Virtual – and Augmented Reality viewing devices. With the Blocksmith Group license, instructors have full domain control to create a secure and distraction-free environment to trade and share experiences. A fun and exciting journey for students and educators alike, Blocksmith allows learning environments of all sizes to create, share and experience the wide world of video game design and virtual reality.

Discover Blocksmith teaches students many skills with real-world applications, including programming concepts (ie. logic, variables, spawners), user interface and user experience design concepts (UI and UX design), video game development, VR and AR applications, 3D modeling and more computer science topics

Technical Requirements:

1 device per student recommended. BlocksmithXR Builder software is compatible with Windows, Mac OS and Chrome OS devices.

For Builder Software:

  • Memory: min 2GB, recommended 4GB
  • CPU: Intel Celeron 2GHz class, recommended Intel i5/i7 class. AMD fully supported for PC’s
  • GPU: Intel HD, recommended Nvidia 900/1000 class
  • Windows: 7, recommended 10
  • Mac: OS X
  • Chrome: Chrome OS (with a strong recommendation to use Chromebooks with Intel Chipset)

Supported Viewer apps:

  • Android 5 (higher for Daydream & ARCore). Phones need to have gyroscopes to support Cardboard or any VR system
  • iOS 9 (iOS 11 for ARKit)

Curriculum Topics:

  • Intro to 3D Design
  • Basic Animations & Events
  • Special Effects & Sound Effects
  • Object Spawners & Held Items
  • Hitpoints & Advanced Held Items
  • Intermediate Game Development, Events & Scenes
  • Collectible Items & Intermediate Level Design
  • Variables & Advanced 3D Design
  • Interior Level Design
  • Advanced Spawners & Nested Animation
  • Multiplayer Mastery
  • Community Engagement & Advanced Game Development